RDQ 4 Updates Log

Update log for RDQ 4

4.7.0
  • Added optional global limit to Quantum Storage
  • Added rq about <passive title>
    • Perm required - RaindropQuests.command.about
    • Provides player information about passive including description, usages, ownership, and cooldown
  • Updated toggle command to use passive title instead of id for easier identification by players
4.6.9
  • Fix discord messages
    • Fixed placeholder support
    • Stripped color codes
  • Fix null error during stat check when new players join
    • Caused by using RDQ placeholders during join event
4.6.8
  • Fix rank obtained stat
  • Fix for rank GUI when no requirements present
  • Fix for discord message using placeholders
4.6.7
  • Aura Skills support!
    • Language Files key changed from mcMMO to Skills
    • SkillsInterface added
      • All references to mcMMO have been changed to skill
    • Default skill levels in ranks when using Aura adjusted to account for 100 cap
    • plugins/RDQ/items.yml updated to reflect new skills
    • Potion crafted requirements are mcMMO only
    • Aura permissions added to RDQ create permissions command
  • plugins/RDQ/bin created!
    • The following folders have been moved into bin
      • assets
      • db
      • languages
      • lib
      • logs
  • Request: database.yml has been created
    • [Server] and [Database] section of config.yml moved to database.yml
  • Fix quest stats to show quest title instead of ID
  • Fix for stats improperly showing completions as two separate stats
  • Fix for Weekly and Daily quest stats
  • Fix to cs_CZ and el_GR lang file
  • Fix for mythic mob types in RDQ command
  • InvUI updated to 1.27
  • Updated RDQ message to catch null failures so RDQ does not stop
  • Removed all party mechanics from RDQ in favor of Trusted
  • Updated RDQ guidebook to support 100 pages
4.6.6
  • Updated Spirit Walker default to 600 tickets (30 seconds) when taking damage
  • Fix pt_BR language file
4.6.5
  • Added new passive Spirit Walker
    • Allows players to use SOUL SPEED enchant without durability loss
    • Server owners can disable passive for specific boots in passives.yml
    • InTownRequired only worked for Towny at this time
    • Disables if player takes damage within the last 1 tick by default
  • Updated Auto Crafter, Collector, and Quantum Storage Machines trusted mechanics
    • Towny or mcMMO no longer required
    • When viewing RDQ machines a "Trusted" button will be available
    • TrustedGUI shows other players. Click to trust a player. Trusted players can deposit and turn on/off machines.
    • Server owners can also enable offline player trust. Players will see a shift click option when enabled.
  • Fixed custom name item button for CollectorGUI
4.6.4
  • Failed version update due to SpigotMC limitations
4.6.3
  • Added achievements check message to messages/server.yml config
  • Added achievements check completed to messages/server.yml
  • rq admin passive command now toggles passive if option is enabled in config 
    • Ensures consistency across RDQ passive acquisition
  • Placeholder changes:
    • Fixed %rdq_ranks_tier%
    • Added disabled message to %rdq_quests_available%
    • Failed placeholders now return params or reason instead of throwing null
4.6.2
  • Fixed orphan removal of RDQ blocks (Warning: fix requires DB reset)
    • Note: resetting DB will reset all data associated with RDQ
  • Added claims interface over Towny
  • Added husktowns implementation (experimental)
  • Removed testing code for new mechanic
  • Fixed bug where bounties will reset on restart
  • Fixed nation title when king in Towny
4.6.1
  • Fixed Eco Jobs total job level calculation
  • Fixed Eco Jobs token creation using ID
4.6.0
  • Fixed bug when picking up Quantum Storage
  • Added database startup message after DB finishes loading
  • CMI playtime, bedhome, sethome and recipe perms added to RDQ command
  • Fixed null error for Titles GUI in languages other than English
  • Removed severe debug message from testing
4.5.9
  • EcoJobs support added!
    • Servers using EcoJobs will not have JOBS_VAULT_GAINED or <JOBNAME>_VALUE_GAINED statistics due to API limitations
  • Fixed title cost flag in Automatic Title Switcher
4.5.8
  • RDQ Command Enhancements:
    • Expanded RDQ permissions command with browse, top, join, leave, leaveall, and info permissions.
    • Added Discord SRV use permission to RDQ permissions command.
  • Fixes and Updates:
    • Fixed loading issue with ar_EG language file.
    • Updated passive lore to utilize Placeholders.
    • Removed duplicate display of [Item] in rankup lore requirements.
    • Corrected reversed Web Lore and Lore for Rank10 (Master Gatherer).
    • Implemented check to notify players if total quest requirements are unmet for rankups.
  • Quest Refinements:
    • Adjusted Quest100 for fairness:
      • Modified lore to align with requirements.
      • Reduced cake requirement to 1.
      • Increased Raindrops reward to 25.
    • Updated lore for Quests 105, 111, 115, 200, 210, and 424 to accurately reflect requirements.
    • Clarified Quest501 instructions (Alabaster = Tier 2 Condensed Stone).
    • Clarified Quest502 instructions (Tier 9 Condensed Block).
  • Rank1 Modifications
    • Improved fairness of Rank1 requirements:
    • Changed requirement from Quest112 to Quest304.
    • Removed null cost.
    • Removed potion requirement.
  • Enhancements:
    • Refined rank requirement logic to handle cases where mcMMO (potion/skill requirements), Jobs (job requirements), or Economy (money requirements) are missing.
4.5.7
  • Update requires server owners to reset their databases to support the new feature - if you do not reset; players toggled status will not save between restarts
  • Fixed Quest207 requirements lore
  • Added RaindropQuests.command.pouch to RaindropQuests.Player
  • Updated Spanish file to es_ES
  • Added color codes and clickable commands/links to player guidebook (Paper only)
  • rq pouch added to wiki and guidebook
  • Updated LanguageLoader to properly load recent language files into plugins/RDQ/languages folder
  • New Feature: Automatic Title Switching
    • While active, players prefix or suffix will automatically change if the player receives one of a higher tier.
    • Tier added to achievements config
    • Achievements with no tiers are set higher by default in RDQ config
    • Town titles are automatically considered higher than other titles during auto selection
    • Ranks are compared by their respective tier
    • New permissions
      • RaindropQuests.titles.active.prefix
      • RaindropQuests.titles.active.suffix
    • New Config options
      • config.yml has two new options under the Titles category
      • This option allows server owners to still require cost and cool down during automatic switching. By default, this is disabled.
4.5.6
  • Fixed a conflict with RDQ item and Leather
  • Updated guidebook to correctly identify rq shop command
  • Updated Forestry passive to require the correct quest by default
  • Updated Quest311 requirements lore
  • Updated Quest GUI to show quests on CD as barriers with cool down in lore
4.5.5
  • Added player guidebook
    • Provided to players upon joining server for the first time.
    • Added config option to disable guidebook
    • rq give <PlayerName> guidebook 1 - spawns the guidebook
4.5.4
  • Optimized SQL search statement for RPlayer object.
    • Improves query time when loading RDQ at startup and player join/quit events
    • Fixes server crash which sometimes occurred during search.
4.5.3
  • Optimized data loading from DB at startup
  • Optimized shut down sequence
  • Fixed bstats metrics error
  • Fixed error related to RDQ Player data loading
4.5.2
  • Added Czech language by request
  • Fixed StaticLoggerBinder error appearing in the logs at startup
  • Fixed LanguageLoader null error for RDQ machines
  • Fixed Location null error for RDQ machines
4.5.1
  • Updated Ready message default to INFO level
  • Fixed double ROFL copter comment for files inside folders.
  • Updated Toggle button for Collector, Mechanization, and Quantum Storage machines to clearly express the current state of the machine
  • Added 5 new languages: Arabic, Farsi, Greek, Japanese, and Vietnamese
4.5.0
  • Colorized RDQ logger messages for easier readability
  • Fixed critical error in RDQ block saving logic
  • Added new config option to enable further logging
4.4.9
  • Fixed error in mechanization, collector, and qstorage usage perms
  • Fixed duplication error with Mechanization passive
  • Fixed bug causing non-recipe items to return to players inventory [Mechanization]
  • To avoid further issues, players will have to reopen the machine when clearing a recipe
4.4.8
  • Added RaindropQuests.passives.<PassiveID>.use to parent permission nodes
    • RaindropQuests.player
    • RaindropQuests.passives.*
    • RaindropQuests.*
  • Updated Quest503 to provide enchanted books rather than blank ones.
  • Fixed a try-with-resource error.
4.4.7
  • Fixed 2 achievements requiring unrelated achievement
  • Fixed permission for rq achievements command
  • Added rq achievements all command
    • Added raindropquests.command.achievements.all permission
  • Updated dependency downloader to resolve maven issue
  • Inventory API updated
  • Towny updated to 0.100.1.0
  • mcMMO updated to 2.1.231
  • Mythic Mobs updated to 5.6.1
  • Plan updated to 5.6.2820
4.4.6
  • Updated default Recruit (Rank1) to show RDQ generated requirements
4.4.5
  • Fix for item retention passive cool down failing to trigger passive and giving a negative time.
4.4.4
  • Addressed error in cooldowns for titles
  • Fixed melon wand in the shop [formerly giving auto craft hoppers]
  • Addressed bug in melon wand lore
4.4.3
  • Updated language files so lore matches default passive values
  • Address issue in Korean language files where Passives were missing translations
4.4.2
  • Address small error with legacy color codes
  • Change web server to be disabled by default
4.4.1
  • Addressed flaw where a quest completion is required (rank up or quest turn in)
  • Fixed PAPI logic bug where the returned value must match config value
4.4.0
  • Minor config fix causing Admin Notifier to fail
  • Folia Fixes
    • UnsupportedOperationException fix for straggling Bukkit only methods
    • NullPointerException fix for FoliaLib startup
    • Package relocation for FoliaLib
    • Plugin initialization moved to main thread
4.3.9
  • Fixed extra requirements showing in ranks when soft depends are not present
  • Fixed Folia branch removing additional Bukkit only runnables
4.3.8
  • Fix bug causing Passives Web GUI and Passives in-game GUI to clash; resulting in extra tags in-game. Thanks to @GreenArrow99 for reporting the error.
4.3.7
  • Addressed logic failure accounting for quest completions in Kill, Potion Crafting, and PAPI requirements. Once initial threshold is achieved by players, the requirement became moot.
    • For example, if a quest requires 8 kills, once players achieved the 8 kills, the player met the requirement and could turn in the quest repeatedly if no further requirements were present. 
    • As of 4.3.7, players must obtained the kills for every turn in. I.e. Quest Requirement * Quest Completions = Player Number required.
    • This does not correlate to Rank requirements as players obtain the rank once.
  • Fixed error in LanguageLoader for default Quest801, Quest802, and Quest900.
  • Removed Slots button from RDQ Footer Vue Component
    • Slots removed due to changes in the Minecraft Usage Guildelines.
4.3.6
  • Fixed bug causing auto crafter machines to save twice
  • Fixed bug causing RDQ Economy balance check to require double money needed
  • Added Folia metric for server stats tracking
4.3.5
  • Small bug fix for LanguageLoader's new passive
  • Null checks for LanguageLoader's other languages
4.3.4
  • Web GUI Enhancement:
    • Added a character limit to Web GUI rank title input.
  • Bug Fixes:
    • Resolved an issue with UnknownServiceException sometimes occurring during shutdown.
    • Fixed a bug affecting Captis, Piscatio, Amplication, Exterbekuxurus, and Twin Brew not deducting required funds when specified.
    • Addressed a small bug in Forestry logic.
  • Language and Quest Enhancements:
    • Resolved an issue with LanguageLoader not loading the first line of quest requirements and rewards.
    • Updated ItemRetention Passives Placeholders to include a new passive ID (Note: the old one still functions).
  • Performance Improvements:
    • Added a chunk-loaded check to Mechanization, Collector, and Quantum Storage machines, contributing to further reduced lag.
  • New Commands
    • rq sage gui - Open sage GUI
    • rq sage mode - Toggle particle location
  • New Permissions
    • RaindropQuests.command.sage
    • RaindropQuests.command.sage.mode
  • New Placeholders:
    • Introducing new placeholders for enhanced gameplay:
    • %rdq_passive_transmutation_apples_used%
    • %rdq_passive_transmutation_carrots_used%
    • %rdq_passive_transmutation_enchanted_used%
    • %rdq_passive_transmogrification_used%
  • New Stats:
    • Keep track of your Sage activities with the following new stats:
    • SAGE_DATE
    • SAGE_USED
    • SAGE_SPENT_ECONOMY
    • SAGE_SPENT_RAINDROPS
4.3.3
  • Small bug fix causing a few stats not firing
  • Folia branch released! For folia, visit discord, Modrinth, or Hangar.
4.3.2
  • Removed RDQ Towny placeholder in lieu for TownyAdvanced placeholders
  • Changed Quest900 placeholder to Towny provided one
  • Removed extra line in the language files for Quest900
  • New Placeholders:
    • %rdq_ranks_greaterthan_<Number>%
      • returns true/false if player has at least <Number> ranks
    • %rdq_ranks_lessthan_<Number>%
      • returns true/false if player has no more than <Number> ranks
    • %rdq_ranks_tier_greaterthan_<number>%
      • returns true/false if player has at least <Number> tier
    • %rdq_ranks_tier_lessthan_<number>%
      • returns true/false if player has no more than <Number> tier
    • %rdq_ranks_tier%
      • Returns players highest tier
    • %rdq_town_plot_greaterthan_<Number>%
      • returns true/false if player has at least <Number> town plots
    • %rdq_town_plot_lessthan_<Number>%
      • returns true/false if player has no more than <Number> town plots
    • %rdq_quests_count_greaterthan_<Number>%
      • returns true/false if player has at least <Number> quests completed
    • %rdq_quests_count_lessthan_<Number>%
      • returns true/false if player has no more than <Number> quests completed
4.3.1
  • Introduced the functionality to seamlessly add items to bounties via the GUI.
  • Resolved a NullPointError in LanguageLoader related to the PassivesGUI, ensuring smoother functionality.
  • Corrected an issue where the off message for AutoCrafters was incorrectly displaying as Collectors.
  • Upgraded InvUI to version 1.25, incorporating the latest enhancements and improvements.
  • Expanded language support by introducing translations for the remaining three RDQ machines.
  • Implemented translations for bounty mechanics, enhancing accessibility and user understanding.
  • Incorporated a NullPointer check for Messages, contributing to overall system robustness.
  • Implemented a server stopping check in database read methods, enhancing system stability.
  • Addressed and resolved a lag issue in the shutdown sequence, improving performance during system termination.
  • Optimized the Auto Craft Hopper GUI to center the crafting matrix for a more user-friendly experience.
  • Rectified an issue where the auto craft hopper was not displaying the result in the GUI as intended.
  • Command Changes
    • /rq admin quests remove <TargetPlayer> <QuestID> - command removed
    • /rq admin quests reset <TargetPlayer> [QuestID] - QuestID is optional. If left blank, all quest cooldowns are reset
    • /rq bounty create <TargetPlayer> <Type> <Amount> - Type: economy | raindrops | items
    • /rq bounty add item <TargetPlayer> - removed in lieu of GUI option
4.3.0
  • Fixed error in Language Loader for quest titles
  • Fixed Italian locale Items section
  • Added more hardcoded translations to locales
  • Fix for %rdq_achievements_<achievementID>_title% placeholder
  • Moved MythicMob death logic to MM Handler for improved dependency control
  • By request: Custom RDQ Bounty System (Experimental)
  • New Commands:
    • /rq bounties - Open bounties GUI
    • /rq bounty create <TargetPlayer> <Type> <Amount> - Type: economy | raindrops
    • /rq bounty add item <TargetPlayer> - Adds currently held main item to bounty
    • /rq admin bounty remove <TargetPlayer>
  • New Permissions:
    • RaindropQuests.command.create.bounty - required to create bounty
    • RaindropQuests.command.bounty.add.item - required to add items to bounties
    • RaindropQuests.command.bounty- required to open bounty GUI
    • RaindropQuests.bounty.target - Required to open player bounty GUI
    • RaindropQuests.command.admin.bounty.remove - Required to remove bounty
  • New Stats:
    • BOUNTY_KILLS - Total bounty kills
    • BOUNTY_DEATHS - Total bounty deaths
    • BOUNTY_ECONOMY - Total funds from bounties
    • BOUNTY_RAINDROPS - Total raindrops from bounties
    • BOUNTY_ITEMS - Total items from bounties
  • New Placeholders:
    • %rdq_bounty_kills%
    • %rdq_bounty_deaths%
    • %rdq_bounty_economy%
    • %rdq_bounty_raindrops%
    • %rdq_bounty_items%
4.2.9
  • Hotfix to remove severe debugger messages from testing
4.2.8
  • Changes to mcMMO Handler so RDQ is not utilizing getExperienceOffline which is currently not working in the mcMMO API.
4.2.7
  • Additional checks for custom jobs
  • New Commands:
    • /rq admin ranks add <TargetPlayer> <rankID> - Apply player rank to DB and LuckPerms
    • /rq admin ranks remove <TargetPlayer> <rankID> - Removes player rank from DB and LuckPerms
    • /rq admin ranks clear <TargetPlayer> - Reset ranks for a player
    • /rq admin achievements add<TargetPlayer> <AchievementID> - Add achievement to a player
    • /rq admin achievements remove <TargetPlayer> <AchievementID> - Remove achievement from a player
    • /rq admin achievements clear <TargetPlayer> - Reset all achievements for a player
    • /rq admin stats clear <TargetPlayer> - Reset all stats for a player
    • /rq admin quests remove <TargetPlayer> <QuestID> - Reset cool down of specified quest
    • /rq admin quests reset <TargetPlayer> - Reset all quest cool downs for player
  • New Permissions:
    • RaindropQuests.command.admin.ranks.add
    • RaindropQuests.command.admin.ranks.remove
    • RaindropQuests.command.admin.ranks.clear
    • RaindropQuests.command.admin.achievements.add
    • RaindropQuests.command.admin.achievements.remove
    • RaindropQuests.command.admin.achievements.clear
    • RaindropQuests.command.admin.stats.clear
    • RaindropQuests.command.admin.quests.remove
    • RaindropQuests.command.admin.quests.reset
4.2.6
  • Locale files added for multi-language support - supported languages include English, Danish, German, Spanish, Finnish, French, Italian, Korean, Polish, Portuguese, Portuguese (Brazilian), Russian, Swedish, Turkish, and Chinese
    • To generate language files, delete everything except plugins/RDQ/lib, plugins/RDQ/db, and plugins/RDQ/assets folders
  • All name fields throughout configs have been changed to Title for consistency
  • Custom LanguageLoader implemented
  • Small null catch for ranks without a title in Web GUI
4.2.5
  • Added further exceptions for Spigot servers
  • Updated configs to utilize legacy colors for Spigot servers
  • Fixed %rdq_quests_<questID>_title% and %rdq_quests_<questID>_count% placeholders
4.2.4
  • Fix to default configs - Achievements YAML and Ranks YAML
  • RDQ Placeholder catch for mcMMOPlayerNotFoundException
  • rq create permissions fix
  • Fixed achievements logic to account for missing PlaceholderAPI expansions
4.2.3
  • Additional checks for soft dependencies where necessary
4.2.2
  • Further item quest requirement refinements
  • Added Depends check to startup counts
4.2.1
  • Minor fix to random quest mode startup sequence
4.2.0
  • Removed messages in quests.yml in favor of plugins/RDQ/messages/quests.yml already in place
  • Rectified a minor error in the default quests.yml configuration
  • Enriched quest requirements by integrating custom RDQ items
  • Enhanced the logical flow of quest handlers for improved item checking
  • Expanded the quest repertoire, elevating the count from 19 to over 100 quests in RDQ version 4.2.0 and beyond
  • Introduced 4 new Achievements intricately tied to quests
  • Revamped the Job Handler for more effective management of custom jobs
  • Changed RStat from TOKEN to TOKENS where applicable
  • Implemented sorting of quests based on their unique IDs for better organization
  • Added support for potions in item requirements, previously limited to "crafted potions" check
  • Streamlined the setup of RPlayer objects upon player join to eradicate null errors during RDQ updates
  • Fine-tuned RStats to adeptly handle custom Jobs and Skills
  • Made minor adjustments to default achievements for better coherence
  • Increased the default raindrop cost for passives to align with the influx of new quests
  • Incorporated NonNull checks to ensure robustness in the achievements GUI
  • Optimized default achievement requirements for a more balanced gameplay experience
  • Addressed the usage of mcMMO API (%rdq_mcmmo_power_level%) to exclusively consider online players, as the offline player method in mcMMO was found to be non-functional
  • Activated player messages by default for Quests, Ranks, and Achievements
  • Rectified a utility method in the message system to ensure accurate communication with players
  • New Command
    • rq admin quest reset <TargetPlayer> <QuestID>
  • New RDQ Placeholders:
    • %rdq_jobs_<JobName>_levels_gained%
    • %rdq_jobs_<JobName>_tokens_obtained%
    • %rdq_jobs_<JobName>_tokens_used%
    • %rdq_jobs_<JobName>_vault_gained%
    • %rdq_towny_blocks%
4.1.9
  • Fix a critical typo error in item retention passive logic - Thanks to @QuickLAW for reporting the issue!
4.1.8
  • Small fix for web GUI throwing Vue version mismatch error
4.1.7
  • The following passives have been renamed:
    • Wood Passive > Forestry
    • Iron Passive > Forgecraft
    • Gold Passive > Prosperity
    • Diamond Passive > Brilliance
    • Nether Passive > Infernalism
    • Bonus Passive > Godsend
    • Craft Nether Armor > Netherweaving
    • Craft Nether Tools > Abyssal Crafting
    • Craft Nether Weapons > Demonforging
    • Potion Extend > Eternelixiris
    • Potion Return > Twinbrew Mastery
    • Potion Strength > Amplification
  • Nether crafting passive requirements changed from ingots to scrap. This improves the effectiveness of the passive while still requiring basic materials necessary to obtain netherite items.
  • Nether tools now require copper ingots instead of sticks by default.
4.1.6
  • New placeholder: %rdq_rank_total% | %rdq_r_total% | %rdq_ranks_total% - returns total number of ranks obtained
  • 6 new stats added for melon condensing
  • Windows fix for dependency loading
  • Commands:
    • /rq creategroups changed to /rq create groups
    • /rq create permissions added - Adds default permissions based on plugins installed on server. Currently supports RDQ, Towny, mcMMO, CMI, and Essentials
    • /rq condense melons - condense melons | Permission: RaindropQuests.command.condense
4.1.5
  • Small bug fix for StatsGUI throwing NullPointerError - Thanks to @FlexouzMV
4.1.4 
  • Adjusted default passive values for improved balance within RDQ.
  • Modified Captis: the "Amount" field is now the "Rate" field.
  • Enhanced Captis logic to ensure the passive only triggers once per fishing event.
4.1.3
  • Paper servers fix on startup
  • Web service fix to accommodate new library manager
4.1.2
  • NullPointerError fix on Settings object
4.1.1
  • Adjusted default achievement tier colors for consistency.
  • Updated default quest requirements in Rank1 for accuracy.
  • Introduced custom money to rank requirements, transitioning from the experimental phase.
  • Introduced a new permission: RaindropQuests.achievement.<AchievementID>. This permission is necessary to obtain specific achievements.
4.1.0
  • Add try-with-resource to MythicBukkit calls
  • Made Depends check static for better management
  • Moved startup logic to PluginManager for external library loading
  • Optimized support for Spigot servers
4.0.9
  • Moved InvUI, TaskChain, and SimpleYAML to Library Manager for external loading
4.0.8
  • Implemented custom LibraryManager for external jar loading. Thanks to LuckPerms and @AlessioDP
  • Updated shutdown sequence implementing CompletableFutures to improve speed and maintain safe shutdown logic
  • Added expections for spigot servers to PlayerInteractEvent and HIDE_ITEM_SPECIFICS flag error - thanks to @FlexouzMV
4.0.7
  • Refined the code to incorporate custom clone methods for passive objects, ensuring non-interference within the web GUI.
  • Resolved a null error triggered by a Mythic Mobs entity's death without an ID, preventing system instability.
4.0.6
  • Fix to piscatio throwing mcMMO XPGainReason error. - Thanks to @FlexouzMV for reporting the issue
4.0.5
  • Rectification of errors pertaining to machine purchases within the shop GUI  - Thanks to @FlexouzMV for reporting the issue
  • Optimization and refinement of cooldown mechanisms across RDQ  - Thanks to @FlexouzMV for reporting the issue
  • Resolution of issues within the passives GUI, rectifying the incorrect display of ownership for players lacking the respective passive  - Thanks to @FlexouzMV for reporting the issue
  • Rectification of errors in mcMMO placeholders
  • Introduction of a preliminary version of the wiki, now accessible
4.0.4
  • Moved database session calls to Local Thread
  • Fix to Quantum Storage passive - Thanks to @FlexouzMV
4.0.3
  • Addressed default quest yaml to seamlessly accommodate Essentials users  - Thanks to @FlexouzMV for reporting the issue
  • Resolved logic errors encountered during passive purchase within the GUI  - Thanks to @FlexouzMV for reporting the issue
  • Rectified null errors associated with Titles...
4.0.2
  • Small fix to a number of usage permissions for passives
  • Fix to %rdq_passives_all% placeholder
  • A preliminary wiki is now available!
4.0.1
  • Minor fix to ranks.yml default description
  • Fixed title count (was concatenating previously)
  • Updated API used to implement GUI - Thanks to @EspRene for reporting the issue
  • Updated Soft Depends
    • Updated Soft Depends:
    • mcMMO from 2.1.222 to 2.1.226
    • PAPI from 2.11.3 to 2.11.5
    • Towny from 0.99.5.0 to 0.100.0.0
    • Jobs from 5.2.1.2 to 5.2.2
4.0.0
  • Initial release notes are available here.
  • BETA Improvements can be found here.

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