RDQ 4 Updates Log
Update log for RDQ 4
4.7.1
- Updated InvUI to 1.30
- Fixed bug in suffix title not storing the proper ID
- Updated title switching player messages to support multi-language messages
- Added weight option to config for titles
- Folia R2 Build
- Fixed InvUI update to 1.30
- Folia R3 Build
- Fixed infinite loop error in achievements logic
- Folia R4 Build
- Fix two Bukkit runnables to utilize Folia methods
- Folia R5 Build
- Update command execution to run on global thread for folia build
4.7.0
- Added optional global limit to Quantum Storage
- Added rq about <passive title>
- Perm required - RaindropQuests.command.about
- Provides player information about passive including description, usages, ownership, and cooldown
- Updated toggle command to use passive title instead of id for easier identification by players
4.6.9
- Fix discord messages
- Fixed placeholder support
- Stripped color codes
- Fix null error during stat check when new players join
- Caused by using RDQ placeholders during join event
4.6.8
- Fix rank obtained stat
- Fix for rank GUI when no requirements present
- Fix for discord message using placeholders
4.6.7
- Aura Skills support!
- Language Files key changed from mcMMO to Skills
- SkillsInterface added
- All references to mcMMO have been changed to skill
- Default skill levels in ranks when using Aura adjusted to account for 100 cap
- plugins/RDQ/items.yml updated to reflect new skills
- Potion crafted requirements are mcMMO only
- Aura permissions added to RDQ create permissions command
- plugins/RDQ/bin created!
- The following folders have been moved into bin
- assets
- db
- languages
- lib
- logs
- Request: database.yml has been created
- [Server] and [Database] section of config.yml moved to database.yml
- Fix quest stats to show quest title instead of ID
- Fix for stats improperly showing completions as two separate stats
- Fix for Weekly and Daily quest stats
- Fix to cs_CZ and el_GR lang file
- Fix for mythic mob types in RDQ command
- InvUI updated to 1.27
- Updated RDQ message to catch null failures so RDQ does not stop
- Removed all party mechanics from RDQ in favor of Trusted
- Updated RDQ guidebook to support 100 pages
4.6.6
- Updated Spirit Walker default to 600 tickets (30 seconds) when taking damage
- Fix pt_BR language file
4.6.5
- Added new passive Spirit Walker
- Allows players to use SOUL SPEED enchant without durability loss
- Server owners can disable passive for specific boots in passives.yml
- InTownRequired only worked for Towny at this time
- Disables if player takes damage within the last 1 tick by default
- Updated Auto Crafter, Collector, and Quantum Storage Machines trusted mechanics
- Towny or mcMMO no longer required
- When viewing RDQ machines a "Trusted" button will be available
- TrustedGUI shows other players. Click to trust a player. Trusted players can deposit and turn on/off machines.
- Server owners can also enable offline player trust. Players will see a shift click option when enabled.
- Fixed custom name item button for CollectorGUI
4.6.4
- Failed version update due to SpigotMC limitations
4.6.3
- Added achievements check message to messages/server.yml config
- Added achievements check completed to messages/server.yml
- rq admin passive command now toggles passive if option is enabled in config
- Ensures consistency across RDQ passive acquisition
- Placeholder changes:
- Fixed %rdq_ranks_tier%
- Added disabled message to %rdq_quests_available%
- Failed placeholders now return params or reason instead of throwing null
4.6.2
- Fixed orphan removal of RDQ blocks (Warning: fix requires DB reset)
- Note: resetting DB will reset all data associated with RDQ
- Added claims interface over Towny
- Added husktowns implementation (experimental)
- Removed testing code for new mechanic
- Fixed bug where bounties will reset on restart
- Fixed nation title when king in Towny
4.6.1
- Fixed Eco Jobs total job level calculation
- Fixed Eco Jobs token creation using ID
4.6.0
- Fixed bug when picking up Quantum Storage
- Added database startup message after DB finishes loading
- CMI playtime, bedhome, sethome and recipe perms added to RDQ command
- Fixed null error for Titles GUI in languages other than English
- Removed severe debug message from testing
4.5.9
- EcoJobs support added!
- Servers using EcoJobs will not have JOBS_VAULT_GAINED or <JOBNAME>_VALUE_GAINED statistics due to API limitations
- Fixed title cost flag in Automatic Title Switcher
4.5.8
- RDQ Command Enhancements:
- Expanded RDQ permissions command with browse, top, join, leave, leaveall, and info permissions.
- Added Discord SRV use permission to RDQ permissions command.
- Fixes and Updates:
- Fixed loading issue with ar_EG language file.
- Updated passive lore to utilize Placeholders.
- Removed duplicate display of [Item] in rankup lore requirements.
- Corrected reversed Web Lore and Lore for Rank10 (Master Gatherer).
- Implemented check to notify players if total quest requirements are unmet for rankups.
- Quest Refinements:
- Adjusted Quest100 for fairness:
- Modified lore to align with requirements.
- Reduced cake requirement to 1.
- Increased Raindrops reward to 25.
- Updated lore for Quests 105, 111, 115, 200, 210, and 424 to accurately reflect requirements.
- Clarified Quest501 instructions (Alabaster = Tier 2 Condensed Stone).
- Clarified Quest502 instructions (Tier 9 Condensed Block).
- Rank1 Modifications
- Improved fairness of Rank1 requirements:
- Changed requirement from Quest112 to Quest304.
- Removed null cost.
- Removed potion requirement.
- Enhancements:
- Refined rank requirement logic to handle cases where mcMMO (potion/skill requirements), Jobs (job requirements), or Economy (money requirements) are missing.
4.5.7
- Update requires server owners to reset their databases to support the new feature - if you do not reset; players toggled status will not save between restarts
- Fixed Quest207 requirements lore
- Added RaindropQuests.command.pouch to RaindropQuests.Player
- Updated Spanish file to es_ES
- Added color codes and clickable commands/links to player guidebook (Paper only)
- rq pouch added to wiki and guidebook
- Updated LanguageLoader to properly load recent language files into plugins/RDQ/languages folder
- New Feature: Automatic Title Switching
- While active, players prefix or suffix will automatically change if the player receives one of a higher tier.
- Tier added to achievements config
- Achievements with no tiers are set higher by default in RDQ config
- Town titles are automatically considered higher than other titles during auto selection
- Ranks are compared by their respective tier
- New permissions
- RaindropQuests.titles.active.prefix
- RaindropQuests.titles.active.suffix
- New Config options
- config.yml has two new options under the Titles category
- This option allows server owners to still require cost and cool down during automatic switching. By default, this is disabled.
4.5.6
- Fixed a conflict with RDQ item and Leather
- Updated guidebook to correctly identify rq shop command
- Updated Forestry passive to require the correct quest by default
- Updated Quest311 requirements lore
- Updated Quest GUI to show quests on CD as barriers with cool down in lore
4.5.5
- Added player guidebook
- Provided to players upon joining server for the first time.
- Added config option to disable guidebook
- rq give <PlayerName> guidebook 1 - spawns the guidebook
4.5.4
- Optimized SQL search statement for RPlayer object.
- Improves query time when loading RDQ at startup and player join/quit events
- Fixes server crash which sometimes occurred during search.
4.5.3
- Optimized data loading from DB at startup
- Optimized shut down sequence
- Fixed bstats metrics error
- Fixed error related to RDQ Player data loading
4.5.2
- Added Czech language by request
- Fixed StaticLoggerBinder error appearing in the logs at startup
- Fixed LanguageLoader null error for RDQ machines
- Fixed Location null error for RDQ machines
4.5.1
- Updated Ready message default to INFO level
- Fixed double ROFL copter comment for files inside folders.
- Updated Toggle button for Collector, Mechanization, and Quantum Storage machines to clearly express the current state of the machine
- Added 5 new languages: Arabic, Farsi, Greek, Japanese, and Vietnamese
4.5.0
- Colorized RDQ logger messages for easier readability
- Fixed critical error in RDQ block saving logic
- Added new config option to enable further logging
4.4.9
- Fixed error in mechanization, collector, and qstorage usage perms
- Fixed duplication error with Mechanization passive
- Fixed bug causing non-recipe items to return to players inventory [Mechanization]
- To avoid further issues, players will have to reopen the machine when clearing a recipe
4.4.8
- Added RaindropQuests.passives.<PassiveID>.use to parent permission nodes
- RaindropQuests.player
- RaindropQuests.passives.*
- RaindropQuests.*
- Updated Quest503 to provide enchanted books rather than blank ones.
- Fixed a try-with-resource error.
4.4.7
- Fixed 2 achievements requiring unrelated achievement
- Fixed permission for rq achievements command
- Added rq achievements all command
- Added raindropquests.command.achievements.all permission
- Updated dependency downloader to resolve maven issue
- Inventory API updated
- Towny updated to 0.100.1.0
- mcMMO updated to 2.1.231
- Mythic Mobs updated to 5.6.1
- Plan updated to 5.6.2820
4.4.6
- Updated default Recruit (Rank1) to show RDQ generated requirements
4.4.5
- Fix for item retention passive cool down failing to trigger passive and giving a negative time.
4.4.4
- Addressed error in cooldowns for titles
- Fixed melon wand in the shop [formerly giving auto craft hoppers]
- Addressed bug in melon wand lore
4.4.3
- Updated language files so lore matches default passive values
- Address issue in Korean language files where Passives were missing translations
4.4.2
- Address small error with legacy color codes
- Change web server to be disabled by default
4.4.1
- Addressed flaw where a quest completion is required (rank up or quest turn in)
- Fixed PAPI logic bug where the returned value must match config value
4.4.0
- Minor config fix causing Admin Notifier to fail
- Folia Fixes
- UnsupportedOperationException fix for straggling Bukkit only methods
- NullPointerException fix for FoliaLib startup
- Package relocation for FoliaLib
- Plugin initialization moved to main thread
4.3.9
- Fixed extra requirements showing in ranks when soft depends are not present
- Fixed Folia branch removing additional Bukkit only runnables
4.3.8
- Fix bug causing Passives Web GUI and Passives in-game GUI to clash; resulting in extra tags in-game. Thanks to @GreenArrow99 for reporting the error.
4.3.7
- Addressed logic failure accounting for quest completions in Kill, Potion Crafting, and PAPI requirements. Once initial threshold is achieved by players, the requirement became moot.
- For example, if a quest requires 8 kills, once players achieved the 8 kills, the player met the requirement and could turn in the quest repeatedly if no further requirements were present.
- As of 4.3.7, players must obtained the kills for every turn in. I.e. Quest Requirement * Quest Completions = Player Number required.
- This does not correlate to Rank requirements as players obtain the rank once.
- Fixed error in LanguageLoader for default Quest801, Quest802, and Quest900.
- Removed Slots button from RDQ Footer Vue Component
- Slots removed due to changes in the Minecraft Usage Guildelines.
4.3.6
- Fixed bug causing auto crafter machines to save twice
- Fixed bug causing RDQ Economy balance check to require double money needed
- Added Folia metric for server stats tracking
4.3.5
- Small bug fix for LanguageLoader's new passive
- Null checks for LanguageLoader's other languages
4.3.4
- Web GUI Enhancement:
- Added a character limit to Web GUI rank title input.
- Bug Fixes:
- Resolved an issue with UnknownServiceException sometimes occurring during shutdown.
- Fixed a bug affecting Captis, Piscatio, Amplication, Exterbekuxurus, and Twin Brew not deducting required funds when specified.
- Addressed a small bug in Forestry logic.
- Language and Quest Enhancements:
- Resolved an issue with LanguageLoader not loading the first line of quest requirements and rewards.
- Updated ItemRetention Passives Placeholders to include a new passive ID (Note: the old one still functions).
- Performance Improvements:
- Added a chunk-loaded check to Mechanization, Collector, and Quantum Storage machines, contributing to further reduced lag.
- New Commands
- rq sage gui - Open sage GUI
- rq sage mode - Toggle particle location
- New Permissions
- RaindropQuests.command.sage
- RaindropQuests.command.sage.mode
- New Placeholders:
- Introducing new placeholders for enhanced gameplay:
- %rdq_passive_transmutation_apples_used%
- %rdq_passive_transmutation_carrots_used%
- %rdq_passive_transmutation_enchanted_used%
- %rdq_passive_transmogrification_used%
- New Stats:
- Keep track of your Sage activities with the following new stats:
- SAGE_DATE
- SAGE_USED
- SAGE_SPENT_ECONOMY
- SAGE_SPENT_RAINDROPS
4.3.3
- Small bug fix causing a few stats not firing
- Folia branch released! For folia, visit discord, Modrinth, or Hangar.
4.3.2
- Removed RDQ Towny placeholder in lieu for TownyAdvanced placeholders
- Changed Quest900 placeholder to Towny provided one
- Removed extra line in the language files for Quest900
- New Placeholders:
- %rdq_ranks_greaterthan_<Number>%
- returns true/false if player has at least <Number> ranks
- %rdq_ranks_lessthan_<Number>%
- returns true/false if player has no more than <Number> ranks
- %rdq_ranks_tier_greaterthan_<number>%
- returns true/false if player has at least <Number> tier
- %rdq_ranks_tier_lessthan_<number>%
- returns true/false if player has no more than <Number> tier
- %rdq_ranks_tier%
- Returns players highest tier
- %rdq_town_plot_greaterthan_<Number>%
- returns true/false if player has at least <Number> town plots
- %rdq_town_plot_lessthan_<Number>%
- returns true/false if player has no more than <Number> town plots
- %rdq_quests_count_greaterthan_<Number>%
- returns true/false if player has at least <Number> quests completed
- %rdq_quests_count_lessthan_<Number>%
- returns true/false if player has no more than <Number> quests completed
4.3.1
- Introduced the functionality to seamlessly add items to bounties via the GUI.
- Resolved a NullPointError in LanguageLoader related to the PassivesGUI, ensuring smoother functionality.
- Corrected an issue where the off message for AutoCrafters was incorrectly displaying as Collectors.
- Upgraded InvUI to version 1.25, incorporating the latest enhancements and improvements.
- Expanded language support by introducing translations for the remaining three RDQ machines.
- Implemented translations for bounty mechanics, enhancing accessibility and user understanding.
- Incorporated a NullPointer check for Messages, contributing to overall system robustness.
- Implemented a server stopping check in database read methods, enhancing system stability.
- Addressed and resolved a lag issue in the shutdown sequence, improving performance during system termination.
- Optimized the Auto Craft Hopper GUI to center the crafting matrix for a more user-friendly experience.
- Rectified an issue where the auto craft hopper was not displaying the result in the GUI as intended.
- Command Changes
- /rq admin quests remove <TargetPlayer> <QuestID> - command removed
- /rq admin quests reset <TargetPlayer> [QuestID] - QuestID is optional. If left blank, all quest cooldowns are reset
- /rq bounty create <TargetPlayer> <Type> <Amount> - Type: economy | raindrops | items
- /rq bounty add item <TargetPlayer> - removed in lieu of GUI option
4.3.0
- Fixed error in Language Loader for quest titles
- Fixed Italian locale Items section
- Added more hardcoded translations to locales
- Fix for %rdq_achievements_<achievementID>_title% placeholder
- Moved MythicMob death logic to MM Handler for improved dependency control
- By request: Custom RDQ Bounty System (Experimental)
- New Commands:
- /rq bounties - Open bounties GUI
- /rq bounty create <TargetPlayer> <Type> <Amount> - Type: economy | raindrops
- /rq bounty add item <TargetPlayer> - Adds currently held main item to bounty
- /rq admin bounty remove <TargetPlayer>
- New Permissions:
- RaindropQuests.command.create.bounty - required to create bounty
- RaindropQuests.command.bounty.add.item - required to add items to bounties
- RaindropQuests.command.bounty- required to open bounty GUI
- RaindropQuests.bounty.target - Required to open player bounty GUI
- RaindropQuests.command.admin.bounty.remove - Required to remove bounty
- New Stats:
- BOUNTY_KILLS - Total bounty kills
- BOUNTY_DEATHS - Total bounty deaths
- BOUNTY_ECONOMY - Total funds from bounties
- BOUNTY_RAINDROPS - Total raindrops from bounties
- BOUNTY_ITEMS - Total items from bounties
- New Placeholders:
- %rdq_bounty_kills%
- %rdq_bounty_deaths%
- %rdq_bounty_economy%
- %rdq_bounty_raindrops%
- %rdq_bounty_items%
4.2.9
- Hotfix to remove severe debugger messages from testing
4.2.8
- Changes to mcMMO Handler so RDQ is not utilizing getExperienceOffline which is currently not working in the mcMMO API.
4.2.7
- Additional checks for custom jobs
- New Commands:
- /rq admin ranks add <TargetPlayer> <rankID> - Apply player rank to DB and LuckPerms
- /rq admin ranks remove <TargetPlayer> <rankID> - Removes player rank from DB and LuckPerms
- /rq admin ranks clear <TargetPlayer> - Reset ranks for a player
- /rq admin achievements add<TargetPlayer> <AchievementID> - Add achievement to a player
- /rq admin achievements remove <TargetPlayer> <AchievementID> - Remove achievement from a player
- /rq admin achievements clear <TargetPlayer> - Reset all achievements for a player
- /rq admin stats clear <TargetPlayer> - Reset all stats for a player
- /rq admin quests remove <TargetPlayer> <QuestID> - Reset cool down of specified quest
- /rq admin quests reset <TargetPlayer> - Reset all quest cool downs for player
- New Permissions:
- RaindropQuests.command.admin.ranks.add
- RaindropQuests.command.admin.ranks.remove
- RaindropQuests.command.admin.ranks.clear
- RaindropQuests.command.admin.achievements.add
- RaindropQuests.command.admin.achievements.remove
- RaindropQuests.command.admin.achievements.clear
- RaindropQuests.command.admin.stats.clear
- RaindropQuests.command.admin.quests.remove
- RaindropQuests.command.admin.quests.reset
4.2.6
- Locale files added for multi-language support - supported languages include English, Danish, German, Spanish, Finnish, French, Italian, Korean, Polish, Portuguese, Portuguese (Brazilian), Russian, Swedish, Turkish, and Chinese
- To generate language files, delete everything except plugins/RDQ/lib, plugins/RDQ/db, and plugins/RDQ/assets folders
- All name fields throughout configs have been changed to Title for consistency
- Custom LanguageLoader implemented
- Small null catch for ranks without a title in Web GUI
4.2.5
- Added further exceptions for Spigot servers
- Updated configs to utilize legacy colors for Spigot servers
- Fixed %rdq_quests_<questID>_title% and %rdq_quests_<questID>_count% placeholders
4.2.4
- Fix to default configs - Achievements YAML and Ranks YAML
- RDQ Placeholder catch for mcMMOPlayerNotFoundException
- rq create permissions fix
- Fixed achievements logic to account for missing PlaceholderAPI expansions
4.2.3
- Additional checks for soft dependencies where necessary
4.2.2
- Further item quest requirement refinements
- Added Depends check to startup counts
4.2.1
- Minor fix to random quest mode startup sequence
4.2.0
- Removed messages in quests.yml in favor of plugins/RDQ/messages/quests.yml already in place
- Rectified a minor error in the default quests.yml configuration
- Enriched quest requirements by integrating custom RDQ items
- Enhanced the logical flow of quest handlers for improved item checking
- Expanded the quest repertoire, elevating the count from 19 to over 100 quests in RDQ version 4.2.0 and beyond
- Introduced 4 new Achievements intricately tied to quests
- Revamped the Job Handler for more effective management of custom jobs
- Changed RStat from TOKEN to TOKENS where applicable
- Implemented sorting of quests based on their unique IDs for better organization
- Added support for potions in item requirements, previously limited to "crafted potions" check
- Streamlined the setup of RPlayer objects upon player join to eradicate null errors during RDQ updates
- Fine-tuned RStats to adeptly handle custom Jobs and Skills
- Made minor adjustments to default achievements for better coherence
- Increased the default raindrop cost for passives to align with the influx of new quests
- Incorporated NonNull checks to ensure robustness in the achievements GUI
- Optimized default achievement requirements for a more balanced gameplay experience
- Addressed the usage of mcMMO API (%rdq_mcmmo_power_level%) to exclusively consider online players, as the offline player method in mcMMO was found to be non-functional
- Activated player messages by default for Quests, Ranks, and Achievements
- Rectified a utility method in the message system to ensure accurate communication with players
- New Command
- rq admin quest reset <TargetPlayer> <QuestID>
- New RDQ Placeholders:
- %rdq_jobs_<JobName>_levels_gained%
- %rdq_jobs_<JobName>_tokens_obtained%
- %rdq_jobs_<JobName>_tokens_used%
- %rdq_jobs_<JobName>_vault_gained%
- %rdq_towny_blocks%
4.1.9
- Fix a critical typo error in item retention passive logic - Thanks to @QuickLAW for reporting the issue!
4.1.8
- Small fix for web GUI throwing Vue version mismatch error
4.1.7
- The following passives have been renamed:
- Wood Passive > Forestry
- Iron Passive > Forgecraft
- Gold Passive > Prosperity
- Diamond Passive > Brilliance
- Nether Passive > Infernalism
- Bonus Passive > Godsend
- Craft Nether Armor > Netherweaving
- Craft Nether Tools > Abyssal Crafting
- Craft Nether Weapons > Demonforging
- Potion Extend > Eternelixiris
- Potion Return > Twinbrew Mastery
- Potion Strength > Amplification
- Nether crafting passive requirements changed from ingots to scrap. This improves the effectiveness of the passive while still requiring basic materials necessary to obtain netherite items.
- Nether tools now require copper ingots instead of sticks by default.
4.1.6
- New placeholder: %rdq_rank_total% | %rdq_r_total% | %rdq_ranks_total% - returns total number of ranks obtained
- 6 new stats added for melon condensing
- Windows fix for dependency loading
- Commands:
- /rq creategroups changed to /rq create groups
- /rq create permissions added - Adds default permissions based on plugins installed on server. Currently supports RDQ, Towny, mcMMO, CMI, and Essentials
- /rq condense melons - condense melons | Permission: RaindropQuests.command.condense
4.1.5
- Small bug fix for StatsGUI throwing NullPointerError - Thanks to @FlexouzMV
4.1.4
- Adjusted default passive values for improved balance within RDQ.
- Modified Captis: the "Amount" field is now the "Rate" field.
- Enhanced Captis logic to ensure the passive only triggers once per fishing event.
4.1.3
- Paper servers fix on startup
- Web service fix to accommodate new library manager
4.1.2
- NullPointerError fix on Settings object
4.1.1
- Adjusted default achievement tier colors for consistency.
- Updated default quest requirements in Rank1 for accuracy.
- Introduced custom money to rank requirements, transitioning from the experimental phase.
- Introduced a new permission: RaindropQuests.achievement.<AchievementID>. This permission is necessary to obtain specific achievements.
4.1.0
- Add try-with-resource to MythicBukkit calls
- Made Depends check static for better management
- Moved startup logic to PluginManager for external library loading
- Optimized support for Spigot servers
4.0.9
- Moved InvUI, TaskChain, and SimpleYAML to Library Manager for external loading
4.0.8
- Implemented custom LibraryManager for external jar loading. Thanks to LuckPerms and @AlessioDP
- Updated shutdown sequence implementing CompletableFutures to improve speed and maintain safe shutdown logic
- Added expections for spigot servers to PlayerInteractEvent and HIDE_ITEM_SPECIFICS flag error - thanks to @FlexouzMV
4.0.7
- Refined the code to incorporate custom clone methods for passive objects, ensuring non-interference within the web GUI.
- Resolved a null error triggered by a Mythic Mobs entity's death without an ID, preventing system instability.
4.0.6
- Fix to piscatio throwing mcMMO XPGainReason error. - Thanks to @FlexouzMV for reporting the issue
4.0.5
- Rectification of errors pertaining to machine purchases within the shop GUI - Thanks to @FlexouzMV for reporting the issue
- Optimization and refinement of cooldown mechanisms across RDQ - Thanks to @FlexouzMV for reporting the issue
- Resolution of issues within the passives GUI, rectifying the incorrect display of ownership for players lacking the respective passive - Thanks to @FlexouzMV for reporting the issue
- Rectification of errors in mcMMO placeholders
- Introduction of a preliminary version of the wiki, now accessible
4.0.4
- Moved database session calls to Local Thread
- Fix to Quantum Storage passive - Thanks to @FlexouzMV
4.0.3
- Addressed default quest yaml to seamlessly accommodate Essentials users - Thanks to @FlexouzMV for reporting the issue
- Resolved logic errors encountered during passive purchase within the GUI - Thanks to @FlexouzMV for reporting the issue
- Rectified null errors associated with Titles...
4.0.2
- Small fix to a number of usage permissions for passives
- Fix to %rdq_passives_all% placeholder
- A preliminary wiki is now available!
4.0.1
- Minor fix to ranks.yml default description
- Fixed title count (was concatenating previously)
- Updated API used to implement GUI - Thanks to @EspRene for reporting the issue
- Updated Soft Depends
- Updated Soft Depends:
- mcMMO from 2.1.222 to 2.1.226
- PAPI from 2.11.3 to 2.11.5
- Towny from 0.99.5.0 to 0.100.0.0
- Jobs from 5.2.1.2 to 5.2.2
4.0.0
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