RDR 3.0 Release and BETA Improvements (Formerly NetworkBankSync)

 NetworkBankSync has been revamped into RaindropReserve [RDR]! A new name comes with many new improvements and features.

OFFICIAL LAUNCH DATE HAS BEEN CONFIRMED NOVEMBER 21, 2023!!!

Release

  • Updated Default filter.yml to reflect nation filter options
  • Updated filter.yml comments for better instructions
  • Updated so if filter is empty in config, filter is disabled

R8

  • Added config option for RDR plugin prefix
  • Fixed custom Towny events not registering
  • Fixed RStat not found error
  • Added Town Vaults
    • /ttvault #
    • RaindropReserve.town.#
    • Only one town member can open it at a time
    • Cross server support
  • Added Nation vaults
    • /nvault #
    • RaindropReserve.nation.#
    • Only one nation member can open it at a time
    • Cross server support
  • Added Party Vaults
    • /pvault #
    • RaindropReserve.party.#
    • Only one party member can open it at a time
    • Cross server support

R7

  • New placeholder:
    • %rdr_target_player%
      • Custom RDR only placeholder for use in RDR configs only.
  • Database connection limit option added to config.yml
  • Message configs and DiscordSRV support added!
    • Check out RaindropReserve/messages.yml for more information

R6

  • Added Placeholder support. View them here.
  • Added custom RDR stats
  • Added Plan [Player Analytics] support for RDR stats. Viewable in Plan web panel.

R5

  • Added responsive messages when permission checks failed on command
  • Added mode options: Individual and Maximum.
    • Individual Mode was the plugins default pre-R5. This requires server owners to add every vault permission to the user/group. This mode gives server owners more control over access to each vault but requires significantly more time to setup.
    • Maximum Mode is how other vault plugins are usually setup. Server owners set RaindropReserve.vault.<number> and players will have access to every vault up to and including said number. I.e. if set to 10 players have 10 vaults of that type.
    • Note: minor configuration change to support modes
  • New limits for each vault type added for better plugin control

R4

  • Added support for server authentication plugins

R3

  • Improves inventory storage for all database types and prevents bugs when players warp using proxy managers (Velocity, Waterfall, Bungeecord, etc.)

R2

  • Minor fix to address the shaded error and server.yml defaults

R1

  • Cross server player vaults! Why use RDR? The AMZ team has been searching for a solid, no-bugs, no-dupes, cross-server player vault plugin. After waiting over a year for PlayerVaultX to implement cross-server support (on his to-do list this entire time) we have decided to implement our own!
  • Supports H2 (local), MySQL, and PostGres databases!
  • Supports cross server inventories. Keep all vault items when moving servers!
  • Category specific vaults! We have decided to implement and offer category specific vaults. Currently there are 5 vaults [Standard Vault, Builder Vault, Material Vault, Tactical Vault, and Seed Vault]. Standard vaults hold anything. Server owners can change the filtered/category specific vaults using filter.yml. Note: To support all custom items RDR filter only checks for item type.
  • Cross server town sync! As with NetworkBankSync, this plugin offers cross-server town banking so users can deposit/withdraw their balance from any server! RDR utilizes Rest API for secure transactions and queueing. This feature prevents negative or duplicate [free] money through simultaneous withdraws on different servers.

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